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100 trials super paper mario
100 trials super paper mario












100 trials super paper mario

although I do use art attack a few times, namely on the hyper clefts, because they take too long to take out otherwise. So, before then I just use normal fighting. I don't want to start the appeal->run chain until after level 50, because that's when the enemies get a lot harder. so I could barely hurt him at all and was quickly dead. The next time I made it to him, it was with a level up on 99, but I was disoriented from having thrown away the point swap already and managed to forget to change my badge layout.

100 trials super paper mario

Another time I arrived at bonetail with no level up on 99, and had the battle ruined due to FOG. Instead of leaving one enemy alive, I left all 5. One time I died on level 99 due to a huge brain fart. I probably took 12 hours of attempts in a week before I succeeded. So, I layed one out in case it happened again.

100 trials super paper mario

I realized this when I first made it down to 99 and got that level up, and proceeded to get destroyed by bonetail because of my lack of a plan. That ruins the point swap and brings mario back to 10 HP. I forgot all about the possibility of a level up on 99. If I do that at the end of level 99 and then thunder rage to finish 99, i'm set right? I decided point swap was the best, since I could double dip to go from 5->1 FP and then the point swap to give mario 1 HP and restore the FP.

#100 trials super paper mario trial#

The only way to get to 1 HP is to take damage, which is too risky use trial stew, which also drops you to 0 FP or use point swap when you have 1 FP. Level ups only max your current partner, so he stays at 1. he's at 1 HP when I enter the pit, and I never use him until bringing him in at the end of 99. Then I just needed a way to have me and yoshi at 1 hp for the fight. One from the twilight town shop storage, and one from con-artist guy. The plan required 2 boo's sheets to make me and yoshi invisible, and there's only two you can have at this point (again, ignoring item drops or audience members). After chapter 5 you can get more power rushes from the casino, but I wanted to do this right after chapter 4. After chapter 4 you can have one of each, unless you've gotten more from enemy drops, but I didn't want to go around trying for that. I layed out a plan to massacre him with the use of power/mega rush badges. I like to call Charlieton "con-artist guy" because of his pricing scheme. For the swampires, since them attacking is BAD, I bring along thunder rages and buy more from Charlieton if I can. The d.koopatrols aren't a problem if I have spike shield, which I also use for spiked parabuzzies. I should note that I use the classic 'shirt stretching' method for pressing A fast, and in this run I never failed a single run, which would usually be deadly.Īn ideal art attack only does 15-18 damage to all enemies, and some of them have more, namely the d.koopatrol and the swampires. Throw in some stylish first strikes, and an appeal by your partner, and you get all 4 back. If you have 12 of them, a single appeal brings back about 3.4 star power. Well, if you do the "can you find me" trouble, you get the first parlor card and you can buy more super appeal badges for 34 piantas. I can't do that.Īrt attack of course uses 4 star power, so having it to do at the start of every battle would require a lot of appealing and running. With save states you could do it with just earth tremor (after chapter 1) but you'd have to super guard hundreds of attacks. The reason I wait until after chapter 4, is I think it's humanly impossible to beat the pit before then, when you get art attack. I used Goombella and Flurrie once each I think, and never Vivian. I have yoshi leveled up so he does five attacks instead of four, and Koops leveled up to make the upper levels go faster. Knowing how much HP they have is pretty important in the lower levels. The only really optional badge I brought was peekaboo, to see the enemy HP without tattles. I bring a select set of badges that I felt were necessary to survive Bonetail. I am at level 4 after chapter 4, which requires using fright masks on A LOT of battles to get only 1 star point from them, and of course avoiding unnecessary battles. My goal was to complete the entire Pit of 100 trials at the lowest entry-level & stats possible, giving every level up to BP to remain at 10/5. Levels 98-100 are snipped out into a separate vid in two sizes if you don't want the entire thing. The entire Pit of 100 Trials is completed when Mario is only at level 4 at the start, just after completing chapter 4. Demonstration video from Paper Mario: The Thousand-Year Door.














100 trials super paper mario